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She's a literally rotten optional boss that even speedrunners have no problem declaring as the hardest foe in Elden Ring and in the history of Dark Souls games. Related: The 5 Most WTF Final Video Game Bosses 3 Melania's Waterfowl dance from Elden RingĪnyone who's heard about Elden Ring is likely to have already learned about Malenia. This is such a messy fight that one awesomely kind YouTuber has created a guide that helps players beat it as if it is a Guitar Hero-style game. As soon as the battle seems over, the boss will unleash an extra secret move that's straight out of the Ninja Gaiden 2's Armadillo's cookbook and will unleash a deadly attack that we cannot foresee by either visual or audio cues – we just have to feel it coming as if we're a character from Dragon Ball.
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That alone is terrible because it requires players to learn an entirely new set of skills just for one fight, but it gets even worse.
Drakengard 3 bosses how to#
How to do it, then? Well, simple: by focusing on goddamn audio cues. Reflexes will help players, but there are no attack animations or any other visual cues to guide the player. When entering the stage of the final boss from Drakengard 3, players will naturally get ready for just a harder version of everything they'd fought up until then, but that's a mistake, as the final boss makes Drakengard 3 forget it is supposed to be an action game and turns it into a full-on rhythm game. The only kind of messing with that this man will put up with is the kind that involves messing with players.
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Drakengard 3 bosses series#
Yoko Taro, director of both the Drakengard and the Nier series is a guy who considered canceling the development of Nier Automata, one of the best games of all time because he didn't want to keep on waking up early to make it. Related: 5 Hilarious Ways Game Designers Mess With Players That Lose 4 Drakengard 3's Final Boss Chances The Entire Fabric Of The Game They'll probably also die on the second and third attempts because the game never really explains how to survive the blast.
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Chances are players will die the first time they beat the Armadillo because no one ever expects an armadillo to go nuclear. Both Ninja Gaiden for the Xbox and Ninja Gaiden 2 for the 360 are normally harder than anything prior to the Dark Souls era, but there's one boss that pushes NG 2's difficulty past even regular Souls difficulty levels.Īfter a hard-won victory, the Armadillo boss from Ninja Gaiden II doesn't shower us with good loot, but instead with fire because it immediately explodes in a way that'll trigger a game over unless the player already knows what to do. The classic offered relentless sidescrolling action, and the new ones are even worse because they do that but with enemies coming from all directions. The claim is false for both games, as old-school difficulty in games comes from way before that, but this is indeed a really tough series. Some claim that Ninja Gaiden invented difficulty in video games – we don't mean Ninja Gaiden for the original Xbox, but the ancient Ninja Gaiden for the even more ancient-er NES.